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By: Unknown Writer

You remember Pac-Man? Yeah, the little yellow ball who has been the main mascot for Namco (now merged with Bandai) for 41 years now. The fella' will always have a place in my heart since the days I played Pac-Man World 2 on my GameCube. I didn't like the new reboot they gave him and all, though, as they made him an annoying high school kid trying too hard to be cool. But that isn't the point. Before I start, it's obvious that I'm a Pac-Man fan. I originally played the original arcade game on World 2's "Arcade" bonus area which allowed you to play all of the classic games from the 80's. One day, I was chatting with my friend on Skype, who allegedly told me that he found a supposed version of Pac-Man: A ROM that was found in locked away in a safe in the back of an old arcade in some abandoned amusement park and extracted from a damaged PCB board. Honestly, I didn't believe him, but he gave me a link that I kept noted for a few days later since I was busy with school at the time. Eventually when I got home one late Friday, I hopped on my computer as I was originally going to play more L4D2 or Quake Live. However, I was reminded of the link my friend gave me thanks to the trusty Notepad file I saved to my desktop. I opened the link up and was taken a browser page. The page itself had the story and stated that players who were able to finish this original arcade game board suffered severe psychological and occasionally physiological trauma, up to and including death of the subject (and that the ROM's effect is significantly reduced). I put my hand over my face and corpsed, thinking this was all going to be another "Lavender Town Syndrome" hoax. But I digressed and clicked the link, leading to where I could play the game on my browser so I didn't have to risk downloading it and getting any creepy viruses, I guess.

The game loaded with a corrupted ROM startup accompanied by loud static before displaying the words "Insert Coin". I noticed it briefly flashed from 'Coin' to 'Soul' for about a split second now and then. I hit Enter and started the game. The familiar maze board that many gamers probably remember displayed along with Pac-Man in the middle where the fruit would usually appear. The little jingle that was stuck in my head as a child played...but it was REALLY off. It started out normal before slowing down, then speeding up and growing loud toward the end while also going at a lower key. Once the jingle finished, I could move Pac-Man, presented by his iconic "pizza shape". One thing I noticed was that I couldn't see any pellets unless Pac-Man came into view in certain channels. I also occasionally saw a blue ghost roaming the maze. He had a sad face in the style of that of a Jack-o-Lantern, almost reminding me of something out of Ghost n' Goblins honestly.

Munching Pac-Dots played his usual "Wakka Wakka" sound effect, but it was much deeper than usual. The ghost siren in the background was also slowed down. There were a few Power Pellets as any Pac-Man game would have of course. I ate one and was briefly able to see a full view of the Pac-Dots and the location of the ghosts. This did not allow me to eat them, however, as when I touched the ghost, I simply died.

Dying resulted in one of 3 things: The screen would zoom in on where Pac-Man had died and spin around while his death sound would play (but then condort into static), the screen would freeze before restarting, or the sprite of the ghost would flash upon the screen along with a loud screech. Needless to say, it pissed me off. I eventually cleared the first board and the next level started. This time, there was a red ghost who had a sinister smile. If he saw Pac-Man, he would charge down the channel you were on of the maze with an obnoxious buzzing sound.

I should also add the fact that the "Level" counter would occasionally flash to names which I presume were the new ghosts that were added each time. The first level was named "Blindy", which I can only assume is because he moves around randomly like Clyde. This time, it was "Screamy". Judging from his AI's behavior, I think the name is well fitting. If you got out of his line of sight or while he was charging would make things a bit easier, Only last thing to mention is occasionally his sprite flickered between his rather sinister boney grin to the original 8-bit sprite of "Blinky", The red ghost in Namco's ((Or if you are American, Midway.)) original Arcade Cabinets.

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