Mission Atlantis 2: Fortress of the Deep

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~THIRD PERSON~

Fierce Fox eyed the tall rocks surrounding the alien spaceship. It was shaped like an island that had been pulled out of the Earth. The pink windows gleamed in the pale light and the blue water bubbled. Cautiously, Fierce Fox drove the sub towards the structure. She passed a rocky entrance and came to a pink, glass wall. She wasn't sure what to do.

"Hey!" Alice's voice came through the radio. "It's me! Smash through those pink walls. Then take pictures of the glyphs."

"Alright." Fierce Fox replied. She rammed her ship into the glass; it shattered, giving her a clear path. The ship seemed to be made of grey walls, tubes, strange symbols and things that Fierce Fox didn't understand. There was a glyph on the grey wall.

"Yeah! Take a picture of that one!" Alice told her. Cam clapped in the background. Fierce Fox focused her camera on the glyph, keeping it steady. The light flashed. She got a picture.

"You got the shot." Cam told her, sounding pleased. Fierce Fox grinned and headed forward. She found a strange, silver, circular door, nearby an old, tall, glowing chair. The door was divided into three parts, each illustrated with a different sea creature. "What is this place?" Cam asked. The realization hit Fierce Fox like a bullet.

"It's a city! An enormous underwater city!" she answered, grinning broadly. She shined the light on the door.

"Is that a doorway?" Cam asked, staring at the door. "There must be a way to open it. Look around!"

"We can open it," Alice told Fierce Fox. "Head down first. It's the room with the puffer fish." Fierce Fox obliged and drove downwards. She came to a room with dirty gray walls and a pink tubular system. The system led to a containment area. However, the system had been jumbled up, much like other pipe puzzles in Poptropica. Fierce Fox waited for Alice's instructions. "Okay, first head down and take a picture of the glyph there."

Fierce Fox drove past the tubular system and found the glyph. Using the sub's camera, she took a picture.

"You got it." Cam told her. Fierce Fox smirked and drove up to the system. She cleared her throat.

"Okay," Alice began. "There's a piece in one of those tubes which you'll need to open that doorway. To get that piece, you'll need to fit all the tubes together, loop them around, and make sure they end at the tube with the piece."

"Got it." Fierce Fox replied. She drove the sub over to the pipes and began switching them around so they formed a path. Indeed, there was a pizza-slice-shaped piece of stone inside a tube, which Fierce Fox ended the path at. She pushed the red button.

A puffer fish came out of a tube, went through the system, popping out of the tube with the piece. Fierce Fox grabbed the piece. It went into her inventory.

"Great!" Alice told her. "Now you need to power something. You see that containment? Make the path flow all the way to there. Then push the button again." Alice, with her directions, helped Fierce Fox switch around the tubes, turning them into a path. Fierce Fox pressed the button. The fish flowed through the path again, ending up in the containment. It glowed pale orange.

"I don't think that's been powered on for ages!" Cam noticed.

"Okay, that's one part," Alice told Fierce Fox. "Now go up. Going that way will take you to the room with the hydromedusae." Fierce Fox headed that way. She came to a room with many different dark grey layers and platforms. There were pink power-points in the wall that were connected by pink cords. The power-points powered different doorways. Beneath Fierce Fox were a collection of glowing hydromedusae.

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