01/17/2024 - New Year, same me. I got busy with new years stuff and other things that basically distracted me from finishing off ZOHA. Actually, what really happened was I thought I implemented code entirely... without testing... and when I did test it... it didn't work properly, so I got annoyed and took a hiatus on the project.
And now?
Well I want to work on my next project. It's so silly and ADHD of me, but my next project in my head seems so much fun and so stupid that I want to do it... BUUUT I am so close to finishing this one and being like "yup, done, nothing else needed to be complete" that I might as well do it.
Where I am at now at it?
Basically I have my weapon mod system, locked in a room that has an archaic unlock mechanism and a sound effect that is MUCH too loud... And in there is a table to modify your weapon... and that requires 2 tools and 2k points to use.
Problem is that I can get it to the point of trying to use it, won't work without the 2 tools (intended) - doesn't actually do anything it should with the 2 tools. It basically tries to rebuy the weapon. Unfortunately, this mod system is the last part of my power fantasy for players. I want people to access this and be like "Oh yeah, DIE ZOMBIES DIE!!!!"
I just gotta somehow get to the point that upgrading actually works.
Once there, just gotta work on the start screen, implement a brief tutorial and make a trailer and I'm "done"!
ВИ ЧИТАЄТЕ
Zombies and the One Hand Army - Dev Logs
Щоденники та біографіїThis is a dev log for the hybrid 2D/3D game Zombies and the One Hand Army - referred to as ZOHA. This will be generally told in the style of a diary with dates and my thoughts, not as an actual novel. ZOHA was imagined as a 'What If' type of game...