Details and degree of flexibility

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Everything that I have done clearly doesn't stop at Dragonball as there are other popular intellectual properties to play around with and strategically judge.

Among those properties is the original American and past-future's historically impactful Teenage Mutant Ninja Turtles.

This is my next-themed toy platform to go on and another toy line that is already hounded by people who want one for themselves.

Like Dragonball, the Ninja Turtles is also a collectible type and is precisely the reason why its past timeline's toy run was quite successful. After all, you just don't buy one of the Turtles but you need to buy the other three to complete the set.

Of course, it is also a toy merchandise that is cast with action heroes and extremely flexible villains. As such, it didn't follow the figurine route but a true blue action figure playset.

It is designed so that its limbs could contort as much as a Ninja Turtle could and display whatever karate pose that the player's imagination and the toy's limb articulation can allow.

Of course, it wouldn't be as awkward looking as most 70- 80s action figures as it follows my toy vision from somewhere around the new century. Articulation and character posing while maintaining aesthetic looks have become quite prevalent by then.

Shoulder and thigh rollers are the ones that allow a wide range of motion while the lever-like modules in the toy's elbows and knees should be enough for people to play with.

Of course, it had to be taken into account that the Dunphy version of the Turtles employs shoulder and knee guards to better hide the awkward conjunctions.

Michelangelo is a skateboarder, along with the others after all, while the rest also has other respective sports and injury-inducing methods of fun and transportation, so the accessory became part of their overall look.

This only led to other toy variations of them having "workable" skateboarding versions, biking versions, rollerblading versions, and so on. It is too bad that these variations still aren't available as the classic Turtles combo is the one that production time could allow.

Fortunately, some of them are quite systematic to make when the factory employees finally get used to working on them. The next toy shipment should come with batches of them and that is all that matters.

Fortunately, the respective motion sports aren't the biggest attraction for the TMNT action figures but their respective weapon accessories.

Just as the Dunphy Toys' creative team has prepared, workable and viable ninja weapons can be equipped unto the hands of the Turtles. The pointy stuff and choke limited needed to be considered though so the Engine Heads had to work around that.

Of course, the Turtles also have their antagonistic and friendly characters to go with. April O'Neill toys didn't have much techno-variation as Bulma but she was still among the popular character charts that follow closely so her sales wouldn't be too bad at all.

Splinter had a much simpler toy approach with his normal sensei form with monk-ish robes as a figurine while his battle-form with matching 'gi' is the action figure type that can go into action like his Turtle sons.

Among the 20 issues that had been introduced, there are already notable villains to explore but they are mostly still around the Foot clan and most of its named members.

The relative lack of diversity compared to cast numerous Dragonball didn't make the TMNT toyline less popular though. The relative simplicity and goon-ish nature of the Foot ninja itself became a strength as that simplicity and goon-ish nature could be applied to toys.

Just as how having the 4 movable Turtle toys would complete the set, the Foot ninja toys are the ones that can be bought a lot of times.

The Turtles aren't just fighting one Foot ninja at a time after all but dozens to hundreds depending on the New Yorkian battle scenario.

As such everyone rich enough to replicate that situation can buy as many Foot ninja toys as they want. The cost-effectiveness is quite passable given that South east Asian & Chinese-made toys are cheap and Dunphy Toys would count profit as people by numerous antagonistic Foot ninjas.

With Foot clan updates in the upcoming stories, the future toy variations should also follow the multiple buyable trend.

Overall, while Shredder and the Krangs still aren't explored by the comic books, the normal Foot ninja would do its trick just as how Green Army Men's profitability is based upon how many that one can buy.

At this point and as how I have judged the toy packages that are being grabbed up, TMNT should follow the same trend as its original run and maybe even better with my much-improved toy tweakings.

Scale and coherence are still the themes of the Dunphy Toys, so there is no doubt that as the years progress and the comic book ensues, hooking in toy buyers should be a long-term guarantee.

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I moved on from the TMNT stalls though as one of the biggest eye-candy to Dunphy Comics and now Dunphy Toys is my next target.

What I found funny from the people in those stalls though is the fact that they aren't in a rush to buy stuff up but admired the pieces when put together.

ThunderCats and the making of its toys aren't that quite innovative or anything among the Dunphy Toy bunch but it puts into perspective why the rest of the Dunphy Toys are different from the rest of the toys they had encountered before.

Dragonball and Teenage Mutant Ninja Turtles are cartoony and semi-geometric in the simplicity of their comic art and toy design. They appreciate it for what it is and how its figures easily represent meaning and tone with its overall design.

Dragonball has a exotic foreign vibe with its semi-exaggerated expressions and emotions while TMNT feels close to home with its design being somewhat related to the cartoons that they have seen.

ThunderCats is quite different from the mentioned two as it pursues semi-realism with an exploration of the anthropomorphized version of it all. It is quite a different kind of exotic with a mix of the future unknown and the methods of medieval times.

The crowd have always known that as ThunderCats is always the monthly showcase that everyone is grabbing up. The fine line work and color combinations that are put together in every ThunderCats panel and page are indicative of the creator's pursuit in making the story and its art.

Of course, I have taken inspiration from 2011 ThunderCats theme but my product conveyes not only the efforts of those creators but also conveying the efforts of my comic-making team.

Which is why it came as a surprise to the crowd that ThunderCats pristineness isn't butchered when it came into toy form but gave a whole new perspective of the characters.

If TMNT is all about dynamic motion, then the ThunderCats lineup is about still details.

It is way too detailed and masterfully colorful that anyone in the 70- 80s whose much clued in about toys can't figure out how it is done.

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